15 Second CPS Test

Fifteen seconds sits between the standard 10-second test and the 30-second stamina run, which is why several Minecraft client tools offer it.

15-second test

15.0Time left
0Clicks
0.00CPS
—Your best

Click trace: each spike is one input, its height the instant rate; the line is your rolling 1-second CPS.

About the 15-second test

Fifteen seconds is long enough to show whether you can hold your burst. Many jitter clickers start fading between 10 and 15 seconds, and the rolling line on the trace shows exactly where.

If your 15-second score is within 10% of your 5-second score, your technique is sustainable. A bigger gap means you are relying on tension.

Typical normal-click score at this length: 6–8 CPS.

Drag the test window

9.2 CPS0 s100 s
Everyone starts a test with a burst and then settles toward a rate the forearm can hold. A 1-second test only measures the burst; a 100-second test is almost entirely the held rate. So compare scores only at the same length, and use long tests to train endurance.

Questions

What is a good score on a 15 second CPS test?

Most people land around 6–8 CPS on a 15-second test with a normal click. Jitter, butterfly and drag clicking push well above that.

How is the 15 second CPS calculated?

Total clicks divided by 15. The timer starts on your first click, so 120 clicks gives 8 CPS.

Why is my score different at other lengths?

Short tests measure your opening burst and long tests measure the rate you can sustain. Compare scores only at the same length.