eDPI Calculator
eDPI = DPI × in-game sensitivity. Enter yours to get eDPI, your real turning distance and the matching sensitivity at other DPI settings.
Medium sensitivity: a common middle ground for tactical shooters.
Same feel at a different DPI
| DPI | Sensitivity for 320 eDPI |
|---|---|
| 400 | 0.800 |
| 800 | 0.400 |
| 1600 | 0.200 |
| 3200 | 0.100 |
Bands for cm/360 are rough conventions, not rules.
eDPI vs cm/360
eDPI is quick to compare within one game. It breaks across games because Valorant turns 0.07° per count at sensitivity 1 while CS2 turns 0.022°, so 320 eDPI in Valorant feels like about 1018 eDPI in CS2.
cm/360 is the universal number: how far your mouse travels for a full turn. To carry your aim into another game, use the sensitivity converter. If your DPI might not be what the box says, measure it with the DPI test.
Questions
What is eDPI?
Effective DPI: your mouse DPI multiplied by your in-game sensitivity. Two players with 400 DPI at sens 2 and 800 DPI at sens 1 both have 800 eDPI and turn the same amount, so eDPI lets you compare settings within one game.
How do I calculate eDPI?
eDPI = DPI × in-game sensitivity. For example 800 DPI × 0.4 sensitivity in Valorant = 320 eDPI.
Can I compare eDPI between games?
Not directly, because each game turns a different angle per count. Use cm/360 (shown above) or the sensitivity converter to compare across games.
What is a good eDPI for Valorant or CS2?
There is no single right value. Many tactical shooter players sit roughly between 200 and 400 eDPI in Valorant and 600 to 1200 in CS2, which corresponds to roughly 30 to 60 cm per full turn. Pick the one where you can both flick and hold steady.