1 Second CPS Test
One second, one burst. This is the purest measure of how fast your finger can fire before fatigue has any say.
1-second test
Click trace: each spike is one input, its height the instant rate; the line is your rolling 1-second CPS.
About the 1-second test
Because the whole test fits inside your opening burst, 1-second scores read higher than any other length. A player who holds 7 CPS over 10 seconds often manages 9 or 10 here.
The test is also noisy: a single extra click is a full 1 CPS. Run it five times and look at your average, not your luckiest run.
Typical normal-click score at this length: 7–10 CPS.
Drag the test window
Questions
What is a good score on a 1 second CPS test?
Most people land around 7–10 CPS on a 1-second test with a normal click. Jitter, butterfly and drag clicking push well above that.
How is the 1 second CPS calculated?
Total clicks divided by 1. The timer starts on your first click, so 10 clicks gives 10 CPS.
Why is my score different at other lengths?
Short tests measure your opening burst and long tests measure the rate you can sustain. Compare scores only at the same length.