100 Second CPS Test

The 100-second test is an endurance challenge. Nearly the whole score is the rate your hand can hold.

100-second test

100.0Time left
0Clicks
0.00CPS
—Your best

Click trace: each spike is one input, its height the instant rate; the line is your rolling 1-second CPS.

About the 100-second test

Few people keep their 10-second speed for 100 seconds. Pacing beats sprinting: start at about 80% of your burst rate.

Stop if your wrist or forearm starts to ache. Long tests are for occasional stamina checks, not daily grinding.

Typical normal-click score at this length: 4–7 CPS.

Drag the test window

9.2 CPS0 s100 s
Everyone starts a test with a burst and then settles toward a rate the forearm can hold. A 1-second test only measures the burst; a 100-second test is almost entirely the held rate. So compare scores only at the same length, and use long tests to train endurance.

Questions

What is a good score on a 100 second CPS test?

Most people land around 4–7 CPS on a 100-second test with a normal click. Jitter, butterfly and drag clicking push well above that.

How is the 100 second CPS calculated?

Total clicks divided by 100. The timer starts on your first click, so 800 clicks gives 8 CPS.

Why is my score different at other lengths?

Short tests measure your opening burst and long tests measure the rate you can sustain. Compare scores only at the same length.